Craft: Custom Deep Space Battle Station
Type: Deep space mobile battle station
Scale: Death Star
Length: 120 kilometers(diameter)
Skill: Battle station piloting: Death Star
Crew: 265,675, gunners: 57,276, skeleton: 56,914/+15
Crew Skill: Astrogation 5D+1, battle station piloting 6D, capital ship gunnery 5D
Passengers: 607,360(troops), 25,984(stormtroopers), 42,782(starship support staff), 167,216(support ship pilots and crew)
Cargo Capacity: Over one million kilotons
Consumables: 3 years
Cost: Not available for sale
Hyperdrive Multiplier: x4
Hyperdrive Backup: x24
Nav Computer: Yes
Space: 1
Hull: 15D
Shields: 2D
Sensors:
Ship/Vehicle Complement:
4 Strike Cruisers
100 TIE wings
3,600 Assault Shuttles
2,840 Skipray Blastboats
1,860 Dropships
13,000 Support Craft
Craft: Custom Deep Space Battle Station
Type: Deep space mobile battle station
Scale: Death Star
Length: 160 kilometers(diameter)
Skill: Battle station piloting: Death Star
Crew: 485,560, gunners: 152,276, skeleton: 127,850/+15
Crew Skill: Astrogation 5D+1, battle station piloting 6D, capital ship gunnery 5D, starship gunnery 4D+2
Passengers: 1,295,950(troops), 127,570(stormtroopers), 75,860(starship support staff), 334,432(support ship pilots and crew)
Cargo Capacity: Over one million kilotons
Consumables: 3 years
Cost: Not available for sale
Hyperdrive Multiplier: x3
Hyperdrive Backup: x20
Nav Computer: Yes
Space: 2
Hull: 18D
Shields: 3D
Sensors:
Craft: Custom Deep Space Battle Station
Type: Deep-space mobile battle station
Scale: Death Star
Length: 130 kilometers(diameter)
Skill: Battle station piloting: Death Star
Crew: 447,048, skeleton: 120,000/+15
Crew Skill: Battle station piloting 5D, capital ship gunnery 4D+2, capital ship, shields 4D+1, sensors 4D, starship gunnery 5D
Passengers: Naval troops: 260,000, fighter pilots: 100,000, support personel: 380,000, stormtroopers: 27,000
Consumables: 5 years
Hyperdrive Multiplier: x1
Hyperdrive Backup: x18
Nav Computer: Yes
Space: 5
Maneuverability: 0D
Hull: 15D
Shields: 2D+1
Sensors:
Prototype Death Star Battle Station
Craft: Custom Deep Space Battle Station Prototype
Type: Deep space mobile battle station prototype
Scale: Death Star
Length: 120 kilometers(diameter)
Skill: Battle station piloting: Death Star
Crew: 256, gunners: 45, skeleton: 75/+10
Crew Skill: Battle station piloting 5D, capital ship gunnery 4D
Passengers: 800(engineers, pilots, gunners, observers, etc.)
Cargo Capacity: 500 metric tons
Consumables: Two months
Space: 1
Hull: 3D
Shields: 1D
Sensors:
Genetech Orbiting Research Lab
Craft: Orbiting Research Lab
Scale: Starfighter
Length: 53 meters tall, 22 meters in diameter
Crew: 5, gunners: 1
Passengers: 30(research scientists), 10(Genetech guards)
Cargo Capacity: 300 metric tons
Consumables: 6 months
Cost: Not available for sale.
Space: Immobile; geosynchonous orbit
Hull: 9D
Weapons:
Craft: Golan Space Defenses SpaceGun
Type: Systems Defense Platform
Scale: Capital
Length: 1,231 meters
Crew: 213, gunners: 112
Crew Skill: Capital ship gunnery 5D, capital ship shields 5D
Passengers: 40(troops)
Cargo Capacity: 5,000 metric tons
Consumables: 3 months
Cost: Not available for sale to civilians
Hull: 4D
Shields: 2D
Sensors:
Golan II Space Defense Station
Craft: Golan II Space Defense SpaceGun
Type: Systems Defense Platform
Scale: Capital
Length: 2,158 meters
Crew: 550, gunners: 149
Crew Skill: Capital ship gunnery 5D, capital ship shields 6D+2
Passengers: 80(troops)
Cargo Capacity: 10,000 metric tons
Consumables: 3 months
Cost: Not available for sale to civilians
Hull: 4D
Shields: 2D+2
Sensors:
Golan III Space Defense Station
Craft: Golan III Space Defense NovaGun
Type: Systems Defense Platform
Scale: Capital
Length: 2,600 meters
Crew: 880, gunners: 228
Crew Skill: Capital ship gunnery 5D, capital ship shields 6D+2
Passengers: 100(troops)
Cargo Capacity: 15,000 metric tons
Consumables: 3 months
Cost: Not available for sale to civilians
Hull: 5D+2
Shields: 4D
Sensors:
Craft: Kuat Drive Yards Type IV-A Stardock
Type: Orbital repair stardock
Scale: Capital
Length: 1,900 meters
Crew: 200, gunners: 24
Passengers: 50(technicians)
Cargo Capacity: 5,000 metric tons
Consumables: 3 months
Cost: Not available for sale
Space: Immobile; geosynchonous orbit
Hull: 4D
Sensors:
Craft: Rendili StarDrive's Space Platform
Craft: Rendili StarDrive Space Dock
Craft: Customized Alderaan Esseles-Class Space Station
Starfighter Complement: 8 Hyrotii Zebra short range fighters
Craft: unknown
Starfighter Complement: 10 wings of 6 squadrons/wing Fed-Dub (Federation of the Double Worlds) Fighters, 10 strike cruisers, 2 warship class cruisers.
Craft: Custom Incom Corporation Repulsorlift City
Craft: Durian Space Dock
Craft: Corian Systems Space Dock/City
Space Station Scardia
Craft: Dark Jedi Fortress/Temple
If you know of any other space stations that I have left out of here, please send them to me. I would like to acknowledge David Newton for giving me the suggestion of doing a space station statistics page. Thanks David.
Rendili Space Defense Platform
Type: Orbiting Space Defense Platform
Scale: Capital
Length: 4,225 meters
Crew: 8,750, gunners: 320, skeleton: 2,560/+10
Crew Skill: Capital ship gunnery 5D, capital ship shields 5D, communication 4D+2, sensors 5D+2, starship gunnery 5D
Passengers: 10,400, 4,500(troops)
Cargo Capacity: 15 million metric tons(including sealed dry docks)
Consumables: 5 years
Cost: Not available for sale
Space: Immobile; orbits planet, but may not alter course
Hull: 7D+2
Shields: 5D+2
Sensors:
Passive: 150/1D
Weapons:
Scan: 300/2D
Search: 600/3D
Focus: 20/5D+2
80 Turbolaser Batteries
40 Double Laser Cannons
Crew: 3
Skill: Capital ship gunnery
Fire Control: 4D
Space Range: 3-15/35/75
Atmosphere Range: 6-30/70/150 km
Damage: 5D
Fire Arc: 10 front, 10 left, 10 right, 10 back
Starfighter Complement: 2 wings of 6 squadrons/wing
Scale: Starfighter
Skill: Starship gunnery
Fire Control: 2D+2
Space Range: 3-10/30/60
Atmosphere Range: 300-1/3/6 km
Damage: 5D+2
Type: Orbiting Multi-Space Dock
Length: 4,846 meters
Scale: Capital
Crew: 9,500
Crew Skill: Capital ship shields 3D, sensors 3D+1
Hyperdrive Multiplier: None
Hull: 7D
Shields: 5D
Sensors:
Passive: 40/0D
Scan: 75/1D
Search: 150/3D
Focus: 4/4D+2Hosk Station
Type: Orbiting Space Station/City
Scale: Capital
Length: 50 kilometers
Crew: 2,000, gunners: 320, skeleton: 2,560/+10
Crew Skill: Capital ship gunnery 5D, capital ship shields 5D, communication 4D+2, sensors 5D+2, starship gunnery 5D
Passengers: 5 million (civilians)
Cargo Capacity: 4000 million metric tons (including sealed dry docks)
Consumables: produces it own food
Cost: Not available for sale
Space: Immobile; orbits planet, but may not alter course
Hull: 7D+2
Shields: 5D+2
Sensors:
Passive: 150/1D
Weapons:
Scan: 300/2D
Search: 600/3D
Focus: 20/5D+2
10 Planetary Turbolaser Batteries
12 Tractor Beams
Crew: 40 each
Skill: Capital ship gunnery
Fire Control: 6D
Space Range: 30/60/120 km
Atmosphere Range: 40/80/100 km
Damage: 10D
Fire Arc: 3 top, 3 left side, 3 right side, 3 bottom (turrets)
Scale: capital
Skill: capital gunnery
Fire Control: 6D+2
Space Range: 20/40/80 km
Atmosphere Range: unapplicable
Damage: unapplicable
Description The Hosk station was once an Old Republic maintence and supply facility. The low gravity provided easy access for ships, the nearby colonies were a constant source of tourism and supply, and the asteriod belts were perfect for metals and ores. But after a good thousand years, the Old Republic sold the base to civilian interests. Hosk Station was nearly destoyed when one merchant sabotaged the main computer core, but RD-2D and C-3PO came to the rescue and got the systems back up and running. The station is now back to normal, with one exception. There is a large 40 meter species of man-eating predator in the long-forgotten lower levels of the station.Centerpoint Station
Type: unknown
Scale: Capital
Length: 800 kilometers (rough estimate)
Crew: 10,000 gunners: 2,000 skeleton: 2,560/+10
Crew Skill: Capital ship gunnery 5D, capital ship shields 5D, communication 4D+2, sensors 5D+2, starship gunnery 5D
Passengers: 50 million (civilians)
Cargo Capacity: 2000 kilitons (including sealed dry docks)
Consumables: produces it's own food
Cost: Not available for sale
Space: unknown, spins from middle axis point
Hull: 8D+2
Shields: 6D+2
Sensors:
Passive: 350/1D
Weapons:
Scan: 500/2D
Search: 700/3D
Focus: 20/5D+2
80 Planetary Turbolaser Batteries
1000 Tractor Beams
Crew: 40 each
Skill: Capital ship gunnery
Fire Control: 6D
Space Range: 30/60/120 km
Atmosphere Range: 40/80/100 km
Damage: 10D
Fire Arc: all over
Scale: capital
Skill: capital gunnery
Fire Control: 6D+2
Space Range: 40/80/160 km
Atmosphere Range: unapplicable
Damage: unapplicable
Description Centerpoint Station is a large inhabited station, that lies in the very center of the Double World's (Tralus and Talus) orbit. These two Corellian world's orbit each other, and that strange orbit is just as strange as the Station itself. Know one is sure where the station originally came from, but when the New Republic strike force (from Showdown at Centerpoint) lands, Lando Clarissian and Luke Skywalker figure out much of it's purpose. Inside the station are the controls and power for a huge system interdiction field and jamming system.Cloud City
Type: Repulsorlift City
Scale: Capital
Length: 16 kilometers
Crew: 100 gunners: 20, skeleton:
Crew Skill: Capital ship gunnery 5D, capital ship shields 5D, communication 4D+2, sensors 5D+2
Passengers: 6 million (civilians)
Cargo Capacity: 200 million metric tons(including sealed dry docks)
Consumables: produces it's own food
Cost: Not available for sale
Space: Immobile; suspended above planet
Hull: 7D+2
Shields: 5D+2
Sensors:
Passive: 350/1D
Weapons:
Scan: 200/2D
Search: 400/3D
Focus: 30/5D+2
32 Tractor Beams
Crew: 3
Skill: Capital ship gunnery
Fire Control: 4D
Space Range: 3-15/35/75
Atmosphere Range: 6-30/70/150 km
Damage: unapplicable
Description: Come on it's Cloud City!Orbiting Shipyard Alpha
Type: Orbiting Multi-Space Dock
Length: 5000 meters
Scale: Capital
Crew: 9,500
Crew Skill: Capital ship shields 3D, sensors 3D+1
Hyperdrive Multiplier: None
Hull: 7D
Shields: 3D
Sensors:
Passive: 40/0D
Scan: 75/1D
Search: 150/3D
Focus: 4/4D+2
Description This repair dock is located about the planet Duro.
Type: Orbiting Multi-Space Dock
Length: 1 kilometer
Scale: Capital
Crew: 10,000
Crew Skill: Capital ship shields 3D, sensors 3D+1
Hyperdrive Multiplier: None
Hull: 7D
Shields: 6D
Sensors:
Passive: 40/0D
Scan: 75/1D
Search: 150/3D
Focus: 4/4D+2
Description: The Space Station Kween is considered the last stop before entering the Outer Rim Territories. The space station/city is built a top a large docking platform consisting of countless private docking sections, modular docks, and hangar bays. The station also has a massive dry dock area below the main space station and docks.
Type: Space Station
Length: 4,000 meters
Scale: Capital
Crew: 2,000 Dark Jedi
Crew Skill: Capital ship shields 3D, sensors 3D+1
Hyperdrive Multiplier: None
Hull: 7D
Shields: 5D
Sensors:
Passive: 40/0D
Scan: 75/1D
Search: 150/3D
Focus: 4/4D+2
Description The cube-shaped Space Station Scardia is the Headquarters of the evil Prophets of the Dark Side.
IMPERIAL CAPITAL SHIPS
IMPERIAL STARFIGHTERS
OTHER CAPITAL SHIPS
OTHER STARFIGHTERS
MILITARY TRANSPORTS
BULK TRANSPORTS
FREIGHTERS
OTHER TRANSPORTS
SPACE STATIONS
Commander Skywalker's Star Wars RPG Post � 1998
http://home.earthlink.net/~tedcushman/lucas/
Lucas Meyers
[email protected]